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Magical Spin (Nittaku)

Average user rating from: 1 user

Overall rating
4.1
Speed (1 rating)
4.0
General spin (1 rating)
5.0
Mechanical spin (1 rating)
5.0
Topsheet spin (1 rating)
5.0
Sponge hardness (1 rating)
3.0
Topsheet hardness (1 rating)
3.0
High throw angle (1 rating)
3.0
Control (1 rating)
4.0
Durability (1 rating)
1.5
Serve (1 rating)
5.0
Short game (1 rating)
3.5
Flip (Flick) (1 rating)
3.5
Over the table loop (1 rating)
4.0
High arc loop (1 rating)
4.5
Counterloop (1 rating)
4.0
Smash (1 rating)
3.5
Block (1 rating)
4.5
Chop (1 rating)
4.0
Value for money (1 rating)
4.5
 


3 of 3 people found the following review helpful
t3h anarchist
Monday, 06 October 2008

Written by t3h anarchist - #1 reviewer - View all my reviews

Overall rating
4.1
Speed
4.0
General spin
5.0
Mechanical spin
5.0
Topsheet spin
5.0
Sponge hardness
3.0
Topsheet hardness
3.0
High throw angle
3.0
Control
4.0
Durability
1.5
Serve
5.0
Short game
3.5
Flip (Flick)
3.5
Over the table loop
4.0
High arc loop
4.5
Counterloop
4.0
Smash
3.5
Block
4.5
Chop
4.0
Value for money
4.5
So yesterday i was flipping through some old rubbers and came across the Magical Spin. I tested it out on a Clipper WRB with some Andro Free Glue, and i was AMAZED at how well it played, even though it was over six years old with VOC free glue. It feels like a tensor!

It has maximum spin possible, allowing for extremely spinny drives, pushes, and high arcing loops. Its speed is also not bad. One common misconception is that people think this rubber is for longpips players or other trick players because of the name. But it is a great attacking rubber.

I'm not sure if the rubber is like this new and used with other glues, but mine played great!
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